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A System based on nehalem with eight virtual cores, demonstrated the specially developed three-dimensional scene. This is one of the first demonstrations of havok engine physical possibilities , adapted under intel processors . Eight virtual cores in this demonstration scene was loaded on average to 70%.
The scene include interaction with 50 to 60 thousand particles. The greatest resources are used for flame calculation , and also physical collisions. Obviously, with such demo intel will prove the need of using four core bloomfield processors with support SMT in gaming segment.
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