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Associate was able to visit the demonstration of Intel larrabee possibilities . Such solutions will be accessible in the second-half of the following year, but even now Intel have the engineering models, on base of which was executed the demonstration of quake 4 rendering with the use (ray-tracing) method.

Possibly, this result was not so impressing as recent one from AMD and NVIDIA, but the speed ( 90 frames per second ) @ 1280 x 960 was pretty nice . Related Products :
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