Many Asian sites already annouced that the integrated chipset Intel G965 will be ready to support DirectX 10, moreover this can be done after drivers update in the near future. Architecture with the programmed pipeline for integrated Intel chipset already delivered numerous troubles in the part of the drivers preparation , and at the same time it could increase the transistor ammount ", increasing thus the crystal area of the north bridge.
On that opening IDF Fall 2006 French associates from at last was to procure a relative explanations to the possibility of support DirectX 10 by chipset Intel G965. as it was explained, a similar functionality could be placed in chipset G965; however, the postponement release of Windows vista did not allow Intel it done the hole work, and just solved this issue by refusing the idea of support DirectX 10 in this chipset. Strictly speaking, G965 will hardly support DirectX 10 after the release of the updated drivers - now for Intel it more importantly inportant to add the support of Shader Model 3.0.
As report the sources, to which refer French associates, Intel more really will release a new chipset with DirectX 10 support, than attempt to add this function to already old chipset Intel G965. possible to assume that first integrated chipset Intel with DirectX 10 support will be released in the third quarter 2007, and it will be called Bearlake-G+.
By the way, French associates reported the configuration of the Intel G965 chipset functional blocks : it will have 8 programmed units of pixel shader, 2 blocks for vertex, and also were shader will be supported at the hardware level.